Giáo án Tiếng Anh 6
Tiếng AnhLớp 6Unit 2. My house

Giáo án Project

Kế hoạch bài dạy theo mẫu Công văn 5512/BGDĐT-GDTrH, viết bằng tiếng Anh như giáo án Tiếng Anh thông dụng · 2 tiết (90 phút)

I. Objectives

1. Knowledge

  • By the end of the lesson, Ss will be able to:
    • Use the vocabulary of the unit (apartment, living room, kitchen, wardrobe, cupboard, shelf, pillow, hall) to name rooms and furniture in a strange house design.
    • Use prepositions of position (beside, next to, on, above) to show where objects are.
    • Use the structures 'It has…' and 'A/The … is beside/next to/on/above…' to describe a house.
    • Explain who can use the house and check the project's success and safety criteria.

2. Competences

a) General competences

  • Self-control and independent learning: Ss plan their drawing and self-check their written description against the success criteria before presenting.
  • Communication and collaboration: Ss work in groups of four, share roles, present their design, ask and answer one question, and give a partner one specific compliment and one suggestion.
  • Problem-solving and creativity: Ss design an unusual house shape that is still usable, and choose clear object positions and user needs to solve the brief.

b) Specific competences

  • Communicative competence in English through listening, speaking, reading and writing: Ss read the project brief and model, write a short description of their own house, present it for 1–2 minutes, and respond to a partner's question.
  • Language knowledge (pronunciation, vocabulary, grammar): Ss use unit vocabulary, prepositions of position and the structure 'It has…', and check spelling in their final text.

3. Personal qualities

  • Diligence: Ss complete every item of the brief and revise their drawing and text until all criteria are met.
  • Responsibility: Ss take on a clear role in the group (drawer, writer, speaker, checker) and finish their part on time.
  • Honesty: Ss state clearly which details are real and which are imagined, and do not copy the model sentences word for word.

II. Teaching aids and materials

1. Teacher

  • Laptop, projector and speakers
  • NeoEdu learning page: neoedu.vn/learn/6/english/unit-2-project (lesson presentation, examples and interactive exercises)
  • Model description of the snail-shaped house (projected or written on the board)
  • Project rubric (completeness, sources or imagined labels, own language, clear presentation; speaking and feedback criteria)
  • Worksheet 1 printed for each group
  • Timer and board markers

2. Students

  • A3 or A4 drawing paper for each group
  • Pencils, coloured pens, rulers and erasers
  • Notebook and pen for writing the description
  • Scissors and glue (optional, for labels)

III. Procedures

Activity 1: Warm-up · 5 minutes

Brainstorming rooms and furniture

a) Aims

Ss activate prior knowledge of rooms and furniture and get ready for the project task.

b) Content

T asks Ss to brainstorm: 'Which rooms does a house have?' and 'What furniture can you find in a bedroom?' Ss write words on the board and say them aloud. T then introduces the project title 'Strange houses' and asks: 'Can a strange house still be comfortable and useful?'

c) Expected outcomes

A class word list on the board, including at least: bedroom, kitchen, bathroom, hall, living room, bed, desk, lamp, shelf, wardrobe, cupboard, pillow. Ss' answer to the question: 'Yes, a strange house can still be useful if rooms and furniture are clear and people can move safely.'

d) Organisation

  1. Teacher

    Step 1: Task delivering

    T shows the title 'Strange houses' and asks: 'What is a strange house? Can it still be usable?' T asks Ss to work in pairs for 1 minute.

    Students

    Ss listen and think about the title. Pairs discuss briefly.

  2. Teacher

    Step 2: Task performance

    T writes the question 'Which rooms and furniture can we see in a house?' on the board and gives Ss 2 minutes to brainstorm words in pairs.

    Students

    Pairs write as many room and furniture words as they can. Expected answers: bedroom, kitchen, bathroom, hall, living room, bed, desk, lamp, shelf, wardrobe, cupboard, pillow.

  3. Teacher

    Step 3: Report and discussion

    T invites pairs to write their words on the board and asks: 'Which words are about rooms and which are about furniture?'

    Students

    Each pair reports 2–3 words. Expected answer: Rooms: bedroom, kitchen, bathroom, hall, living room. Furniture: bed, desk, lamp, shelf, wardrobe, cupboard, pillow.

  4. Teacher

    Step 4: Conclusion and assessment

    T confirms the words and explains the meaning of new words: apartment (căn hộ), living room (phòng khách), kitchen (nhà bếp), wardrobe (tủ quần áo), cupboard (tủ đựng đồ), shelf (kệ), pillow (gối), hall (hành lang). T states the project goal: design a strange but usable house.

    Students

    Ss copy the key vocabulary into their notebooks and write the project title.

Activity 2.1: Knowledge formation · 10 minutes

Understanding the project brief and model

a) Aims

Ss understand the project task, the stages of the project and the success criteria shown in the model.

b) Content

Ss read the project brief and the model description: 'Our imagined house looks like a snail. It is for a small family. It has a bedroom, a kitchen, a bathroom and a hall. A bed is beside the wall, a desk is next to the round window, a lamp is on the desk, and a shelf is above it. The floor is clear for walking.' Ss answer Question 1: 'Which product fulfils this unit's project task?' and Question 3: 'Arrange these stages in the correct order.'

c) Expected outcomes

Answer to Question 1: A. A drawing of a strange house showing rooms, furniture and clear positions.
Answer to Question 3 (order): 1. Choose an unusual but usable house shape; 2. Draw its rooms and place the furniture; 3. Label object positions and explain who can use it; 4. Present the design and answer a question.
Key idea noted by Ss: the model has a shape, a user, four rooms, furniture with clear positions, and a clear floor for walking.

d) Organisation

  1. Teacher

    Step 1: Task delivering

    T projects the brief and asks Ss to read it silently for 1 minute. T asks: 'What must you produce? Who is the house for?'

    Students

    Ss read the brief silently and note the product and the user.

  2. Teacher

    Step 2: Task performance

    T gives Question 1 and Question 3 and asks pairs to discuss. T reminds Ss to read the whole context before choosing.

    Students

    Pairs answer Question 1 (A) and arrange the stages in the correct order. Ss check the model description to support their answers.

  3. Teacher

    Step 3: Report and discussion

    T asks: 'Why is B not correct? Why is C not correct?' and 'Which stage comes last?'

    Students

    Expected answers: B is a list of colours with no rooms; C is a picture of a classroom, not a house. Presenting the design comes last.

  4. Teacher

    Step 4: Conclusion and assessment

    T confirms that the product is a drawing of a strange house with rooms, furniture and clear positions, and that the stages move from shape to drawing, labels and presentation. T reminds Ss to rely on the context of the brief, not on single words.

    Students

    Ss write the correct answers and the four stages in their notebooks.

Activity 2.2: Knowledge formation · 15 minutes

Vocabulary and prepositions of position

a) Aims

Ss use unit vocabulary and prepositions beside, next to, on and above to describe the positions of objects in a room.

b) Content

T presents the model sentences: 'A bed is beside the wall. A desk is next to the round window. A lamp is on the desk. A shelf is above it.' Ss match each preposition to its meaning and practise asking and answering: 'Where is the lamp?' – 'It is on the desk.' 'Where is the shelf?' – 'It is above the desk.' Ss complete a short sentence drill with the model structure 'It has…' and 'A/The … is beside/next to/on/above…'.

c) Expected outcomes

Ss' notes on prepositions:

  • beside / next to: next to something, at its side (e.g. A desk is next to the round window.)
  • on: touching and placed on a surface (e.g. A lamp is on the desk.)
  • above: higher than something, not touching (e.g. A shelf is above it.)
    Ss' drill answers: 'It has a kitchen and a hall.' 'A wardrobe is next to the bed.' 'A pillow is on the bed.'

d) Organisation

  1. Teacher

    Step 1: Task delivering

    T writes the four prepositions on the board and reads the model sentences aloud. T asks Ss to listen and repeat the stress and rhythm of the sentences.

    Students

    Ss listen, repeat chorally and then individually.

  2. Teacher

    Step 2: Task performance

    T asks pairs to match the prepositions to their meanings and to practise the question 'Where is the lamp?' using the model. T moves around to support.

    Students

    Pairs match: beside/next to = at the side of; on = on top of a surface; above = higher than. Pairs practise: 'Where is the lamp?' – 'It is on the desk.'

  3. Teacher

    Step 3: Report and discussion

    T invites 2–3 pairs to show their question and answer and asks other Ss to check the preposition.

    Students

    Pairs report. Expected answer: 'Where is the shelf?' – 'It is above the desk.'

  4. Teacher

    Step 4: Conclusion and assessment

    T confirms the meaning and use of each preposition and reminds Ss that 'beside' and 'next to' have similar meanings. T writes the structure 'It has…' on the board.

    Students

    Ss write the four prepositions with one example each in their notebooks.

Activity 3: Practice · 15 minutes

Checking categories and success criteria

a) Aims

Ss match project details to categories and judge which success and safety criteria are correct.

b) Content

Ss do Exercise 2: 'Match each project detail to the correct category.' Ss then do Exercise 4: 'Check the project-specific success and safety criteria' with three statements: a) Furniture labels help explain the design. b) The floor should leave room for people to move. c) A strange shape means the house needs no usable rooms. Ss decide True or False and explain their choice by referring to the brief.

c) Expected outcomes

Exercise 2 key:

  • Shape: A snail shell
  • Position: A desk next to the round window
  • User need: A clear floor for moving safely
    Exercise 4 key: a) True (labels help explain the design). b) True (the floor leaves room for people to move). c) False (a strange shape still needs usable rooms, as the brief requires).

d) Organisation

  1. Teacher

    Step 1: Task delivering

    T displays the categories Shape, Position and User need, and the three criteria. T asks Ss to work individually for 3 minutes first.

    Students

    Ss look at the categories and the criteria and choose their answers individually.

  2. Teacher

    Step 2: Task performance

    T asks Ss to compare answers with a partner. T asks: 'Why is the statement about no usable rooms wrong?'

    Students

    Pairs compare answers. Expected reason: the brief says the house must be usable, so the rooms must be useful even if the shape is strange.

  3. Teacher

    Step 3: Report and discussion

    T calls on pairs to share the answers for Exercise 2 and Exercise 4 and asks other Ss to agree or disagree with reasons.

    Students

    Pairs report: Shape – A snail shell; Position – A desk next to the round window; User need – A clear floor for moving safely. Exercise 4: a) True; b) True; c) False.

  4. Teacher

    Step 4: Conclusion and assessment

    T confirms the answers and explains that every detail in the project must match the brief. T reminds Ss to check their own drawings against these criteria.

    Students

    Ss correct their answers and tick the criteria they will use for their own project.

Activity 4: Application · 45 minutes

Designing, presenting and giving feedback on a strange house

a) Aims

Ss create their own strange but usable house, write a short description in their own language, present it, answer a question and give constructive feedback.

b) Content

Groups of four design a strange house. Roles: Drawer (draws rooms and furniture), Writer (writes the description using the six-point plan), Checker (checks spelling and criteria), Speaker (presents). Ss complete Exercise 5: 'Plan this product in six concrete points' (a product title, the user, shape, position, user need, and a reason or check). Ss complete Exercise 6: 'Create the product' by writing the description and drawing. Ss rehearse, then present for 1–2 minutes (Exercise 7). A partner asks one question. Ss give one specific compliment and one useful suggestion (Exercise 8). Worksheet 1 is used for planning and peer feedback.

c) Expected outcomes

Each group produces:

  • A drawing of a strange house with at least four labelled items and clear positions (for example: A bed is beside the wall. A desk is next to the round window. A lamp is on the desk. A shelf is above it.).
  • A written description of 5–8 sentences in Ss' own language, stating whether details are real or imagined.
  • A six-point plan (Exercise 5). Expected plan: 1. Title: Strange house for a small family; 2. User: a small family; 3. Shape: A snail shell; 4. Position: A desk next to the round window; 5. User need: A clear floor for moving safely; 6. Reason: the design is unusual but useful, and the floor is kept clear.
  • A 1–2 minute presentation, with one answer to a partner's question.
    Expected feedback sentence: 'I like the way you explained the shape. It helped me understand your idea. Could you make the position clearer?'

d) Organisation

  1. Teacher

    Step 1: Task delivering

    T divides Ss into groups of four and gives each group Worksheet 1 and the rubric. T explains roles, time limits and the success criteria, and reminds Ss to write in their own words and to state which details are imagined.

    Students

    Groups choose roles and read the rubric. Each S states the task for his or her role.

  2. Teacher

    Step 2: Task performance

    T walks around, checks the six-point plan and the labels, and asks guiding questions such as: 'Where exactly is the bed? Is the floor clear for walking?' T helps with spelling of the unit vocabulary.

    Students

    Groups draw the house, label furniture with positions, write the 5–8 sentence description, check spelling and rehearse a 1–2 minute presentation. Ss prepare one possible question for a partner.

  3. Teacher

    Step 3: Report and discussion

    T invites two or three groups to present. After each presentation T asks the audience: 'What is the house for? Where is the lamp?' T asks peers to give feedback using the frame: 'I like… Could you…?'

    Students

    Speakers present. Listeners answer the question and give one compliment and one suggestion. Example: 'I like the round window. It is clear. Could you say where the shelf is?'

  4. Teacher

    Step 4: Conclusion and assessment

    T grades a sample product against the rubric (completeness, consistency, own language, clear presentation) and summarises common strengths and errors, such as missing prepositions or unclear positions. T reminds Ss that feedback should be specific and polite.

    Students

    Ss note the feedback received and decide what to revise at home.

Worksheets

Worksheet 1: Project planning and peer feedback

Group name: ____ Roles: Drawer / Writer / Checker / Speaker

Part A – Six-point plan

    1. Product title: ____
    1. User (who is the house for?): ____
    1. Shape: ____
    1. Position (use beside, next to, on or above): ____
    1. User need (why the design is safe and usable): ____
    1. Reason or check before sharing: ____

Part B – Success criteria check (tick Yes or No)

  • The drawing shows rooms, furniture and clear positions. Yes / No
  • At least four items are labelled with positions. Yes / No
  • The floor leaves room for people to move. Yes / No
  • The text uses our own words and says which details are real or imagined. Yes / No
  • The spelling of the unit vocabulary is checked. Yes / No

Part C – Peer feedback

  • Compliment (one specific detail from the drawing or text): ____
  • Suggestion (one polite idea to improve): ____
  • Question for the speaker: ____

Homework

  • Finish your drawing of the strange house. Label at least four items with positions, using beside, next to, on and above.
  • Revise your description to 5–8 sentences in your own words. State which details are real and which are imagined.
  • Check the spelling of all unit vocabulary (apartment, living room, kitchen, wardrobe, cupboard, shelf, pillow, hall) and use the success criteria to self-assess.
  • Practise your presentation aloud for 1–2 minutes. Prepare one answer to a possible question from a partner.
  • Optional: use the interactive exercises on the NeoEdu page neoedu.vn/learn/6/english/unit-2-project to review prepositions of position before the next lesson.

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