Activity 1: Warm-up · 5 minutes
Brainstorming rooms and furniture
a) Aims
Ss activate prior knowledge of rooms and furniture and get ready for the project task.
b) Content
T asks Ss to brainstorm: 'Which rooms does a house have?' and 'What furniture can you find in a bedroom?' Ss write words on the board and say them aloud. T then introduces the project title 'Strange houses' and asks: 'Can a strange house still be comfortable and useful?'
c) Expected outcomes
A class word list on the board, including at least: bedroom, kitchen, bathroom, hall, living room, bed, desk, lamp, shelf, wardrobe, cupboard, pillow. Ss' answer to the question: 'Yes, a strange house can still be useful if rooms and furniture are clear and people can move safely.'
d) Organisation
Teacher's activities
Students' activities
Teacher
Step 1: Task delivering
T shows the title 'Strange houses' and asks: 'What is a strange house? Can it still be usable?' T asks Ss to work in pairs for 1 minute.
Students
Ss listen and think about the title. Pairs discuss briefly.
Teacher
Step 2: Task performance
T writes the question 'Which rooms and furniture can we see in a house?' on the board and gives Ss 2 minutes to brainstorm words in pairs.
Students
Pairs write as many room and furniture words as they can. Expected answers: bedroom, kitchen, bathroom, hall, living room, bed, desk, lamp, shelf, wardrobe, cupboard, pillow.
Teacher
Step 3: Report and discussion
T invites pairs to write their words on the board and asks: 'Which words are about rooms and which are about furniture?'
Students
Each pair reports 2–3 words. Expected answer: Rooms: bedroom, kitchen, bathroom, hall, living room. Furniture: bed, desk, lamp, shelf, wardrobe, cupboard, pillow.
Teacher
Step 4: Conclusion and assessment
T confirms the words and explains the meaning of new words: apartment (căn hộ), living room (phòng khách), kitchen (nhà bếp), wardrobe (tủ quần áo), cupboard (tủ đựng đồ), shelf (kệ), pillow (gối), hall (hành lang). T states the project goal: design a strange but usable house.
Students
Ss copy the key vocabulary into their notebooks and write the project title.